Green-Ear News

Green-Ear for DarkBasic Professional

February 16, 2009

>Akron, Ohio, February 16, 2009 – Ayalogic has partnered up with UK based game software provider, The Game Creators, to integrate Ayalogic’s Green-Ear communication tools into Dark Basic Professional. Ayalogic and The Game Creators are proud to announce the availability of Green-Ear’s FREE DBPro integrated Software Development Kit. The new partnership allows game developers to easily add voice and text chat, voice morphing, private channels and more into their games. In addition to the easily and freely attainable SDK, Green-Ear’s voice network eliminates expensive scalability issues and costly server rentals.

The Game Creators’ goal is to provide game creation software with a comprehensive range of affordable, cutting edge game creation tools that make it easier for anyone to make their own computer games. “The Green-Ear technology is a great fit for us. It fills a need in our development community for affordable, high quality in-game communication tools,” said Lee Bamber, The Game Creator’s CEO.

Ayalogic will showcase the extensive voice capabilities of Green-Ear technology, March 25-27 at the Game Developer Conference in San Francisco, CA. The integrated SDK is available for download now on the Green-Ear page of www.thegamecreators.com

According to Mike Rojas, Ayalogic CEO, “We’re really excited about this partnership. The Game Creators team has continually provided accessible tools to develop PC games, simplifying game development. We developed Green-Ear in a way that greatly simplifies adding voice to your game, and if you have DB Pro, it’s even easier. There’s no need to rent servers or buy bandwidth, just plug it in and go.”

For more information on Green-Ear voice technology, please call 330-253-2700 or email info@green-ear.com. For information regarding Dark Basic Professional, please contact The Game Creators at info@thegamecreators.com

About Green-Ear
Green-Ear is communication software for games, developed by Ayalogic, in Akron, Ohio. The company is committed to providing innovative communication technology across multiple platforms that is easily and quickly integrated. Visit www.green-ear.com for more information.

About The Game Creators
The Game Creators, a UK company, are developers and publishers of affordable, cutting-edge game development tools. Established in 1999, their brands include DarkBASIC, The 3D Gamemaker, FPS Creator, Dark Basic Professional and DarkGDK. Learn more about games creation and join a thriving game making community at www.thegamecreators.com


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Winners announced for the Green-Ear Demo Contest

January 29, 2009

AKRON, Ohio – January 29, 2009- Green-Ear Gaming is proud to announce the winners of the Green-Ear Demo Contest.

We looked to the development community to create basic games that showed how easily Green-Ear features could be integrated. We offered case prizes, as well as GDC fame, and came up with two outstanding winners.
Our Grand Prize entry came from MAX GAMING for its space aged game Dark Frontier and
2nd Place was awarded to Adam Beer of IGNITION GAMES for its flight simulation, Mach.

Green-Ear judges evaluated the demos on the following criteria:

  • Ease of initialization of the game
  • Usablity
  • Visual Appeal
  • Fun
  • But most importantly of all....
  • How well it demonstrated Green-Ear features and functionality

Visit www.green-ear.com/contest.aspx to see some of the excellent work these two companies have demonstrated. Also, stop by our booth at the 2009 Game Developers Conference to see the winning demos in action!

About Green-Ear
Green-Ear is a communication software developer in Akron, Ohio backed by Draper Triangle Ventures, a network partner of Draper Fisher Jurvetson. The company provides innovative yet affordable communication technology for game developers.

Green-Ear Announces Voice for Flash and New Features

December 1, 2008

AKRON, Ohio – December 1, 2008- Green-Ear, a voice technology provider for online games, announces Green-Ear for Flash, the industry’s first managed service offering to voice enable Flash games.

Green-Ear for Flash enables Flash game developers to easily add voice and text chat, voice morphing, voice fonts, conferencing, and other features to Flash games and Flash game portals. With Green-Ear for Flash, one can rapidly deploy voice capabilities inside games and across multiple games on portals. All without the costs and complexities found in competing alternatives, thanks to Green-Ear’s managed services and Tier 1 voice network.

“According to reliable sources over 20,000 Flash game portals exist, each containing anywhere from one to thousands of games. We believe the majority of them could benefit from adding voice chat and other voice features from Green-Ear. While playing many games your fingers are busy with game controls and you can’t type to text chat, adding voice chat to the game experience allows you to communicate with others and still keep your hands in the game,” said Dave Govan, Vice Chairman, Green-Ear.

Mike Rojas, Green-Ear CEO added, “The addition of Green-Ear for Flash provides a feature set that isn’t currently available anywhere else for flash at an affordable cost. A lot of people can benefit from this technology; this market is huge and growing all the time. I think we will begin to see more and more flash sites finding a way to get in on the current trend to socialize online communities.”

Green-Ear’s new release also includes:


  • Multi-Channel Chat, enabling players to participate in up to 32 simultaneous chats; useful in battle style games with the need to speak to both large and small groups of other players.
  • Individualized control of end-user audio preferences with Device Control to enable players to manage where they give and receive audio.
  • Green-Ear’s new Software Development Kit for Flash opening up a wider range of possibilities for Developers who create games in Flash and C++.

Visit www.green-ear.com to learn how you can win up to $1,000.00 and have your game showcased in the Green-Ear booth at the San Francisco Game Developer’s Conference in March.

About Green-Ear
Green-Ear is a communication software developer in Akron, Ohio backed by Draper Triangle Ventures, a network partner of Draper Fisher Jurvetson. The company provides innovative yet affordable communication technology for game developers.

Green-Ear Demo Contest Announced

November 21, 2008

Akron, Ohio, November 21, 2008 - Create a Green-Ear Demo and win up to a $1000! Calling all developers! Green-Ear is giving everyone free SDK's with the submission of a demo of Green-Ear voice features. Developers who submit a demo by December 31st, 2008 will be reimbursed the SDK price, presented on our website and be eligible to win up to $1000!

The prizes are as follows:

  • 1st place- $1000
  • 2nd place- $500
  • 3rd place- $250

The top three submissions will also be showcased at the San Francisco GDC this March.

For More Information:

Green-Ear.com/contest.aspx

GarageGames and Green-Ear Team up to Bring Voice To Torque

September 8, 2008

Akron, Ohio, September 8, 2008 – GarageGames and Green-Ear are proud to announce the availability of Green-Ear’s Torque integrated Software Development Kit. The new partnership allows game developers to easily add voice and text chat, voice morphing, private channels and more into their games. Complementing its affordable cost, Green-Ear’s voice network eliminates expensive integration costs and costly server rentals.

“Green-Ear technology was a natural fit with Torque. Providing independent developers with affordable tools to make great games is a mutual goal of both companies,” said Derek Bronson, Director of Third Party Development.

Green-Ear and GarageGames will showcase the extensive voice capabilities of Green-Ear technology working in the Torque Game Engine September 15 at the Game Developer Conference in Austin, Texas. The integrated SDK will soon be available on GarageGames.com with prices starting at $49.95.

According to Mike Rojas, Green-Ear CEO, “Torque has made it possible for ordinary people to develop sophisticated games and we fit in perfectly in this space. We developed Green-Ear in a way that greatly simplifies adding voice to your game. And if you have Torque, it’s even easier. There’s no need to download external software, rent servers or buy bandwidth, just plug and go.”

For more information on Green-Ear voice technology, please call 330-253-2700 or email info@green-ear.com. For information regarding Torque 360, please contact GarageGames at 541-345-3040 or licensing@garagegames.com.

About Green-Ear

Green-Ear is a communication software developer in Akron, Ohio. The company is committed to providing innovative communication technology for game developers that is easily and quickly integrated and affordable for indie developers and studios alike. Visit green-ear.com for more information.

About GarageGames

GarageGames is located in Eugene, Oregon and on the web at www.garagegames.com. As the makers of Torque Game Builder, Torque Game Engine, Torque Game Engine Advanced, and Torque X, they have been providing game development tools and technology at an affordable price since 2000. The Torque Technologies line of game engines have been used since to develop hits such as Marble Blast Ultra, Fallen Empire: Legions, Penny Arcade Adventures, Screwjumper, and countless other titles on Windows, Mac, Linux, Nintendo Wii, Xbox 360, and GarageGames' own InstantAction web-based gaming service.

Green-Ear Voice Technology featured at Austin Game Developer Conference

August 4, 2008

Michael Rojas, CEO of Green-Ear parent company Ayalogic, will be featured in a sponsored session at the Austin Game Developer Conference, September 16, 2008. The session will focus on the exciting accomplishments, as well as the challenges of bringing voice to flash based and casual games. Voice is the future of gaming and Green-Ear strives to make it a smooth and easy transition to the future.

Green-Ear is the first Tier-1 gaming communication network that allows game developers to integrate voice and data simply and affordably. It allows designers to enhance games quickly with many communication features; including voice and text chat, voice fonts, in-game controls, text-to-voice conferencing and more.

The network is free for development, has a free universal communicator and most of the work to integrate into GarageGames’ Torque Engine is already done for you. Rojas will discuss this and much more at the Austin presentation on voice.

Stay tuned for updates on Green-Ear at the Austin Game Conference and for more information on how to attend this exciting presentation, please go to the Austin GDC site.

Green-Ear Blog: The Voice of Games makes its debut.

July 15, 2008

The Voice of Games is a blog for all Green-Ear and Gaming industry things that come up of interest to Green-Ear. It will primarily feature the voice and perspectives of our CEO, Mike Rojas, our resident gamer in the know and QA Manager, Matt Perrin and our Product Development Manager, Leba Lualdi. And some special guests from time to time. We hope this unique perspective from all sides of the company will give readers a better sense of the problems we are trying to solve and the up and coming things that excite us.

We love feedback and interaction so check out the blog at http://green-earblog.blogspot.com and leave a comment, suggest a topic or ask us a question.

Green-Ear.com is Live!

July 11, 2008

We are proud to announce the launch of our brand spankin’ new website. Here you can expect to learn more about Green-Ear voice technology for games and about the people who make that possible.

Some of my personal favorite pages on the site are: the “Features” page that breaks down the features included in the Green-Ear technology for imbedded voice and the Meet the Green Team bio page. I think the bios really showcase the personality of our company. We are a small company of fun loving people and we want our product and our website to reflect that.

Stay tuned to the site for all the latest Green-Ear updates and additions.